Totem pole design. Each piece is a reward for mastering a mini game. Once all mini games are complete, the totem pole is finished with a celebratory moment.
Totem pole sketch.
Layout and props for 'Butterfly Catch' mini game. Minions run through the garden swiping nets to catch butterflies and avoid bees.
Sketch for the 'Alligator Skiing' mini game.
Props for 'Alligator Skiing' mini game.
Sketch for 'Water slide' mini game. Idea was to avoid different obstacles on descent.
Structural detail of water slide.
Storyboard for the completion of the Waterslide mini game.
Exploration of signage created by Minions.
Rock feature forming natural stage.
Collectible flowers.
Topiary mini game. It was fun to imagine the absurd ways Minions accomplish their tasks.
Mango canon.
Storyboard for the ending gag animation of the 'Mango Drop' mini game.
Electronic Arts partnership with Illuminations Entertainment. Mobile game based on interactions with Minions. I worked as a concept artist on the mini games. Each mini game had a different mechanic that required storyboarding and prop design.