Created a 'hi-tech' culture within a god game. We decided to repurpose a structure that originally was a police HQ and make it into a hospital with accompanying vehicles.
Reference sheet for the hi-tech helicopter.
Created a 'hi-tech' culture within a god game. We decided to repurpose a structure that originally was a police HQ and make it into a hospital with accompanying vehicles.
Sketches for a hi-tech police station.
Created a 'hi-tech' culture within a god game. Iterations on the police HQ.
Paint-over of existing asset to add more detail.
Created a 'hi-tech' culture within a god game. These are variations of a residential building.
Created a 'hi-tech' culture within a god game. These are variations of a residential building.
Detailed sketch of hi-tech home.
This was a residential building from a 1950's era culture in the same game. This is my paintover and accompanying notes on how to bring more character and allure to an existing asset.
Resource farm.
Sketches for a basic goblin residence in the same game.