MEGA Fireball VR

I concepted the look and layout of the main menu including the 3D buttons. I directed the 3D construction and button materials/vfx.

I concepted the look and layout of the main menu including the 3D buttons. I directed the 3D construction and button materials/vfx.

Key art for the Meta Quest storefront.

Key art for the Meta Quest storefront.

Key art for the Meta Quest storefront.

Key art for the Meta Quest storefront.

Unused concept for and enemy that would emerge from portals in the player's room.

Unused concept for and enemy that would emerge from portals in the player's room.

I directed the redesign of the gun and glove. 

Concept Artist - Javier Lazo

I directed the redesign of the gun and glove.

Concept Artist - Javier Lazo

Unused character concept.

Unused character concept.

Directed the redesign of the player's gloves. 

Concept Artist - Javier Lazo
3D Artist - Derrick Robinson

Directed the redesign of the player's gloves.

Concept Artist - Javier Lazo
3D Artist - Derrick Robinson

I concepted our fire level look with assets and vfx.

I concepted our fire level look with assets and vfx.

I created the wireframes and style for the UI (achievements here). Several icons here were pulled from the web and used as placeholder to illustrate tone and style.

I created the wireframes and style for the UI (achievements here). Several icons here were pulled from the web and used as placeholder to illustrate tone and style.

I created the wireframes and style for the UI (levels here). Several icons here were pulled from the web and used as placeholder to illustrate tone and style.

I created the wireframes and style for the UI (levels here). Several icons here were pulled from the web and used as placeholder to illustrate tone and style.

I made a set of achievement badges.

I made a set of achievement badges.

I created imagery for UI and menus teaching controls.

I created imagery for UI and menus teaching controls.

Cosmetic skin concept for the player character.

Cosmetic skin concept for the player character.

Front end menu artwork.

Front end menu artwork.

https://www.meta.com/experiences/mega-fireball-mixed-reality/32228678243398463/?srsltid=AfmBOoowmWDkg8oKBkkMdGzQ1ZAlq3tthVcgy3TZSYb4VqoY44mlUoN-

MEGA Fireball is mixed reality game for the Meta Quest headset. The game uses the passthrough technology with a room scan to allow users to a play a game the feels like 'soccer meets pinball' in their real living spaces.

I joined the team well into development and enjoyed being hands-on and wearing many hats from art director to game design to UI/UX.