Proton Pizza Co. was a pitch created for the next generation of Meta Quest wearables focused on mixed reality and hand tracking. I created the narrative concept, game design, and pitch deck that went to Meta. Big thanks to Andrew Macintosh for the collaboration and guidance.
In short the game revolves around delivering pizzas to intergalactic customers using wormhole/portals. Survive a cosmic bullet-hell to deliver yourself, or die trying. You can collect resources and level up your arsenal - even call in assistance from your Supa Squad.
Some icons have been pulled from the web to illustrate style and tone.